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==Farm Enemies== These are enemies that appear on the [[Farm]]. {| class="wikitable sortable" style="width:80%" |+ !style="width:8%"|Image !style="width:8%"|Enemy !style="width:4%"|Base HP !style="width:4%"|Yearly Health Scaling !style="width:10%"|Time of Day !style="width:66%"|Attack |- |[[File:MoleAnimation.gif|center|frameless|Blue Mole]] |[[Mole|Blue Mole]] |70 |~8.9% |rowspan="2"|Day If the player has [[Irrigating Moles]], then all times. |rowspan="2"|Travels underground. Pops up to attack by shooting a few bullets at the player. |- |[[File:Mole2Animation.gif|center|frameless|Star-nosed Mole]] |[[Mole|Star-Nosed Mole]] |250 |~6.4% |- |[[File:WeedMonsterSummerAnimation.gif|center|frameless|Weed Monster]] |[[Weed Monster]] | | |All times |Spawns from fully-grown weeds on the farm, and shoots multiple bullets at the player's approach. Letting weeds get thick increases the chance of them spawning.<br>Does not appear in [[Years]] 1 and 2. |- |[[File:BunditAnimation.gif|center|frameless|Blunderbunny]] |rowspan="2"|[[Blunderbunny]] |50 |~3.1% |rowspan="2"|Night |rowspan="2"|Shoots single bullets at the player, with a short pause before each shot. Gets exhausted after a short time, and will then run away until the next wave starts. |- |[[File:Bundit2Animation.gif|center|frameless|Blunderbunny]] |160 |~3.3% |- |[[File:SlugAnimation.gif|center|frameless|Slug]] |[[Slug]] |120 |~8.9% |rowspan="2"|Night |rowspan="2"|Tries to eat crops. Deals no contact damage, but starting on Year 2, it will chase the player and shoot bullets if no crops are planted, or if all crops have been eaten. |- |[[File:SlugBananaAnimation.gif|center|frameless|Banana Slug]] |[[Slug|Banana Slug]] |330 |~11.6% |- |[[File:FruitFlyAnimation.gif|center|frameless|Fruit Fly]] |rowspan="2"|[[Fruit Fly]] |60 |0% |rowspan="2"|Night |rowspan="2"|Appears in swarms. They will hover in one place before attempting to eat crops. Deals no damage to the player. |- |[[File:FruitFly2Animation.gif|center|frameless|Fruit Fly]] |220 |0% |- |[[File:BunditMortarAnimation.gif|center|frameless|Demobun]] |[[Demobun]] |80 |~8.9% |Night |Throws bombs at the player with no range limit. Areas about to be hit by bombs will be highlighted, giving the player time to move. |- |[[File:BunditMachineGunnerAnimation.gif|center|frameless|Gatling Gun Bundit]] |rowspan="2"|[[Gatling Gun Bundit]] |250 | |rowspan="2"|Night |rowspan="2"|Stops moving, charges for a bit, then fires a rapid stream of bullets at the player. |- |[[File:BunditMachineGunner2Animation.gif|center|frameless|Gatling Gun Bundit]] |800 |~17.7% |- |[[File:BunditSniperAnimation.gif|center|frameless|Sniper Bundit]] |[[Sniper Bundit]] |200 |~8.9% |Night |Aims at player with a red line, then shoots a fast-moving bullet. Will try to run away if approached when not lining up a shot. |- |[[File:BomberAnimation.gif|center|frameless|Cherry Bomb]] |[[Cherry Bomb]] |600 |0% |Night |Runs at the player and explodes. It will pause for a moment when it reaches the player's location, giving them time to move away before it blows up. It is, however, possible to kill before it explodes. |} ===Special Enemies=== The following enemies only spawn on the [[Farm]] during boss fights or special events. {| class="wikitable sortable" style="width:80%" |+ !style="width:8%"|Image !style="width:8%"|Enemy !style="width:4%"|Base HP !style="width:4%"|Yearly Health Scaling !style="width:10%"|Event !style="width:66%"|Attack |- |[[File:WitchAnimation.gif|center|frameless|Bundit Witch]] |[[Witch]] |~1572 | |[[Alien Moon]]<br>[[Slug Moon]] |Flies around the Farm and will sometimes stop near the player's crops to cast a spell in a set range. This spell will affect all crops within its range by either lighting them on fire or reducing them back to their freshly sown state. Both spells will deal damage to the player if they are caught within the range. Sometimes drops a [[Scrolls|Scroll]] on death. |- |[[File:CrowAnimation.gif|center|frameless|Crow]] |[[Crow]] |150 | |[[Alien Moon]]<br>[[Slug Moon]] |Appears at the start of each new wave. Flies in a straight line across the screen in groups and never breaks ranks, even if the player damages it. Drops a larger amount of [[Fertilizer]] on death. |- |[[File:LootLanternAnimation.gif|center|frameless|Loot Lantern]] |[[Loot Lantern]] |8 |0% |All [[Blood Moon]] events |Drifts aimlessly, dealing no contact damage. On death it drops a large amount of [[Fertilizer]], a seed, and sometimes a [[Pickaxe]]. |- |[[File:MiniUfoAnimation.gif|center|frameless|Mini UFO]] |[[Mini U.F.O.]] |190 |~4.7% |[[Alien Moon]]<br>[[U.F.B.]] boss fight |Attempts to abduct a single [[Farm Animals|Farm Animal]]. If successful, it will slowly flee off of the player's Farm. Sometimes also shoots a quick burst of bullets at the player. |- |[[File:AlienPodAnimation.gif|center|frameless|Alien Pod]] |[[Alien Pod]] |600 |0% |Can be found after an [[Alien Moon]] or [[U.F.B.]] boss fight |Deals no damage and does not move. Releases an abducted [[Farm Animals|Farm Animal]] or [[Alien Pet]] when killed.<br>Also has a chance of spawning after certain [[Home Improvements]] have been purchased. |- |[[File:SlugFireAnimation.gif|center|frameless|Fire Slug]] |[[Fire Slug]] |~300 | |[[Slug Moon]] |Tries to eat crops and sets all nearby crops on fire. |- |[[File:BundertakerCrater.png|center|frameless|Moon Crater]] |[[Albino Rabbit|Moon Crater]] |200 | |[[Bundertaker]] boss fight |Deals no damage, but periodically spawns albino rabbits unless destroyed. Often spawns in small clusters. |- |[[File:FlowBunnyAnimation.gif|center|frameless|Albino Rabbit]] |[[Albino Rabbit]] |80 | |[[Bundertaker]] boss fight |Spawns from moon craters created by Bundertaker. They chase the player, dealing contact damage, and due to their speed can quickly become overwhelming if not killed. |- |[[File:BabySpiderAnimation.gif|center|frameless|Baby Spider]] |[[Baby Spider]] |200 | |[[Itsy Bitsy]] boss fight |Hatch from eggs during the boss fight. They behave similarly to Desert Scorpions, and can make dodging Itsy Bitsy's bullet attacks more difficult. |- |[[File:DemonVegAnimation.gif|center|frameless|Demon Vegetable]] |[[Demon Vegetable]] |800 |0% |Atomic Winter |Spawned by Corpse-a-Copia: remains in one place, but shoots bullets at the player in a line. Also periodically explodes, dealing damage in a large radius around itself. Drops a large amount of Fertilizer and seeds when killed. |- |[[File:DemonVegWalkerAnimation.gif|center|frameless|Demon Veg Walker]] |[[Demon Veg Walker]] |500 |~8.9% |Atomic Winter |Walks around slowly, firing bullets at the player and dealing contact damage. Due to its relatively small size, it can be easy to miss, particularly during more chaotic fights. |- |[[File:CropSkull.png|center|frameless|Demon Veg]] |[[Vegetaskull]] |N/A |N/A |Atomic Winter |Drifts across the farm, either horizontally or vertically, during the Corpse-a-Copia fight. The longer the fight lasts, the more will spawn. Immune to [[Weapons]], but can be destroyed with the [[Sow Shield]] or [[Harvest Shield]] upgrades. |}
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