Each area of the wasteland has numerous enemy camps scattered around it. Concentrating on clearing these out is crucial to getting loot. A camp’s enemies are marked with a special pink icon to differentiate them from normal monsters – you have to kill all of a camp’s enemies (even if they roam away from the camp) before receiving the reward.
Tier I Areas[edit | edit source]
|Squirrel||Biome specific seeds|
|Crate||Random number of pickaxes (1-5)|
|Pigeon House||Choice of two low tier Scrolls|
|Green Chest||Random assortment of biome specific seeds, special seeds, pickaxes and fertilizer.|
|Farm Animal||Choice of one farm animal or turret.|
|Item||Choice of one Item.|
Tier II Areas[edit | edit source]
In addition to all camps available to tier I areas, tier II areas can have an altar and the Pigeon House now gives high tier Scrolls.
|Pigeon House||Choice of two high tier Scrolls|
High tier Areas (III and IV)[edit | edit source]
High tier areas have special camps. With exception of the "Rescue camp", all the other special camps are limited to 1 per area and all 4 are guaranteed to appear.
|Elder Squirrel||Upgrades all Low tier seeds in your inventory into High tier seeds.|
|Fat Worm||Explodes into a large amount of Fertilizer. (Can also include Heart Beet Seeds.)|
|Large Animal Pen||Multiple farm animals.|
|Stat Altars||Gives you a choice of sacrificing fertilizer (increases Farming stat) and 1 heart (increases Fighting stat).|
|Rescue camp||Unlock an NPC or character.|
Miniboss Tree Monsters[edit | edit source]
All areas have a special camp with a miniboss tree monster that appears after grabbing the golden pupa. Defeating all enemies in the camp rewards you with a golden chest which contains fertilizer, a random item, a random special seed and sometimes random additional seeds and/or pickaxes.